A quick update this time! New addition: tooltips when hovering the cursor over the neural network graph. Hover over a neuron to see its stats. For inputs and ou...
In the recent 1.1.1 Update , I mentioned that the changes to protein benefits and the move from Critters swallowing an entire food item at once to needing to ta...
Changes in this update: Foods (fruits, nuts, corpses) will no longer disappear immediately upon touching a Critter's mouth / being bitten. Instead, a bite will...
This is a smallish update with some big effects (somehow that seems to keep happening!) Here's the rundown: Fixed a bug that caused critters to be born permanen...
There's now a free demo version of NeuraQuarium for Windows available, which allows you to try out the simulator as long as you wish. Saving and loading is disa...
This is a BIG update, with lots going on. Let's dive right in. BIGGER LEVELS Slider under New Game button has four settings. Small (Default, existing size) Medi...
This is a wide-ranging update with everything from tweaks, to new features, to under-the-hood overhauls. Let's start with the most obvious changes: Eggs and "Of...
The last few updates have been about adding new visualization features, major changes to how evolution works (through things like speciation) and other changes...