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NeuraQuarium

Neural-net evolution in a chill aquatic environment · By urocyongames

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Recent updates

Version 1.21 Bugfix Update
1
Small but important update fixing a few bugs. In descending order of importance: Fixed a bug that could cause "Failed to Load" when attempting to load long-runn...
3 files
Version 1.2 - Pop Timeline, Edit Appearance, Search and Stat Overlay in Tree View
A big update, just in time to land before NeuraQuarium's third anniversary! Let's break down the new features. Population Timeline This new graphing tool will t...
Update 1.199 - Edible Bugs and bugfixes
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Version 1.199 introduces a new food source - waterbugs that provide meat-based protein and have a chance to spawn whenever fruit does. A new slider setting allo...
4 files
Update 1.195 - Optimizations and New Niches
1
This update makes changes to the way a number of basic systems work. Some things will not be obvious at all, but some critters may find themselves suddenly much...
4 files
Seasons and Settings Major Update - 1.19
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This is a major feature update that opens up some really big possibilities for power users, as well as some really helpful features for getting started in Neura...
Minor Update 1.186
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Just two smallish changes this time: Option to use classic "no hud" view only for Screen Saver Mode. Potential fix for rare bug which caused display critters on...
4 files
v1.185 Update - Tree View Updates and Options, Enhanced Screensaver mode, etc.
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Welcome to 1.185! The Taxonomy Tree view area has been greatly expanded Additionally, changes to the way nodes are drawn should make the tree clearer with fewer...
3 files
1.18 - Visual Overhaul, Critters on Tree View, and more!
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2
Things are going to look a little different around here. Farewell, trusty triangle fish. Welcome our new potato-rocket overlords. Out with the old ...and in wit...
3 files
28 topics · Previous page · First page
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Last post
Hi, I just bought the game and I love it ! It'd be amazing if you had a discord on which players could talk about the ga...
started by Butanium Dec 11, 2022
11 replies
521 views
When trying the game after not having played in awhile, I've noticed when you place weeds, then delete them, the nuts re...
started by VincentMW Sep 17, 2021
1 reply
164 views
I've left it running for over a week, and the memory use gets to be Quite Big: VIRT RES SHR S %CPU %MEM TIME+ COMMAND...
started by lvngbth Aug 26, 2021
3 replies
216 views
The main run is still continuing on this PC. Critters have got smaller again. Last night, I started another run on a slo...
started by lvngbth Jun 09, 2021
1 reply
196 views
With a higher fruit spawn delay and energy from eating fruit also increased (to see if that increases the evolution of b...
started by lvngbth Jun 07, 2021
1 reply
239 views
I just did a save so I could do some work. Next thing I notice is that the population is shown as zero, although there w...
started by lvngbth Jun 04, 2021
125 views
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