1.05 Update - Weeds, Tweaks, and Graphs
NeuraQuarium » Devlog
Welcome to 1.05!
Along with various tweaks to things like metabolism, here are the major changes:
- Considerably more weeds spawn in a new random level, to provide the opportunity for nut-based diets to evolve.
- You can now hover over a section of the Stats panel to bring up a nifty chart showing the overall distribution of a given statistic across your whole population!
- Critter culling at population cap now prioritizes old (i.e. fully grown) Critters with low health, instead of being age-agnostic.
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NeuraQuarium
Neural-net evolution in a chill aquatic environment
Status | Released |
Author | urocyongames |
Genre | Simulation |
Tags | 2D, artificial-intelligence, artificial-life, evolution, Life Simulation, neural-networks, Procedural Generation, Relaxing, Sandbox, Unity |
More posts
- Version 1.21 Bugfix UpdateApr 09, 2024
- Version 1.2 - Pop Timeline, Edit Appearance, Search and Stat Overlay in Tree Vie...Mar 11, 2024
- Update 1.199 - Edible Bugs and bugfixesSep 03, 2023
- Update 1.195 - Optimizations and New NichesAug 04, 2023
- Seasons and Settings Major Update - 1.19Jul 20, 2023
- Minor Update 1.186Jul 07, 2023
- v1.185 Update - Tree View Updates and Options, Enhanced Screensaver mode, etc.Jun 29, 2023
- 1.18 - Visual Overhaul, Critters on Tree View, and more!Jun 13, 2023
- Version 1.17 UpdateMay 19, 2023
- Bugfix Update 1.166Apr 10, 2023
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