1.05 Update - Weeds, Tweaks, and Graphs
Welcome to 1.05!
Along with various tweaks to things like metabolism, here are the major changes:
- Considerably more weeds spawn in a new random level, to provide the opportunity for nut-based diets to evolve.
- You can now hover over a section of the Stats panel to bring up a nifty chart showing the overall distribution of a given statistic across your whole population!
- Critter culling at population cap now prioritizes old (i.e. fully grown) Critters with low health, instead of being age-agnostic.
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