1.05 Update - Weeds, Tweaks, and Graphs

Welcome to 1.05!

Along with various tweaks to things like metabolism, here are the major changes:

  • Considerably more weeds spawn in a new random level, to provide the opportunity for nut-based diets to evolve.
  • You can now hover over a section of the Stats panel to bring up a nifty chart showing the overall distribution of a given statistic across your whole population!
  • Critter culling at population cap now prioritizes old (i.e. fully grown) Critters with low health, instead of being age-agnostic.

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